1994: a game called Little Big
Adventure: Twinsen's adventures gets released by the Adeline Software
International.
1997: a sequel of Little Big
Adventure gets released. Little Big Adventure 2: Twinsen's Odissey is
born.
After some time, the Adeline
Software International decides to make another sequel of Little Big
Adventure, called Little Big Adventure 3: Genesis of the Stellar Entity.
During the LBA3 development, a
series of events leads the Adeline Software to fail.
An LBA community called the MBN is born.
10-01-2005: A member of the
MBN,
called Ricochet, suggests to make a strategy based LBA fan-game.
End of 2005: LBA3 is presented
to several
publishers. New hopes for LBA3 to get released.
2006: StreGGy decides to
restart the
project, to support LBA3.
The game name changes to Little
Big
Wars (LBW).
The LBWTeam is done: StreGGy
will
take care of the Storyline and the coding of the game, together with
OBrasilo, while Ricochet will make the musics. There's only need of
another person in the Team; someone able to make the game
effects. One of StreGGy's friends, LoneSad, decides to help the LBWTeam
making the game effects. The LBWTeam is finally completely made.
The LBW Development finally
starts
again!